![]() Hang-gliding gets faster, less stamina boat sails faster pets gain stats and riding is faster climbing equipment instead of removing stamina costs, continues to reduce costs. There's no way to make region-based equipment interesting, sorry.īack to last point: instead of picking up a new hang-glider/etc equipment in every new region, it should be: getting another hang-glider, boat, reins, etc., increases its efficiency. The game kicks you off mounts and boats as you cross borders. Every class has a problem similar to this.Įquipment (hang-glider, boat, reins, etc) need to be universal. However, there's nothing in the game that tells you this. The ninja class still gains 100% critical strike chance on their next ability after a successful dodge, just like in the alpha. Also I seriously want to know what my class does. Make us earn our new skills, also allows Wollay to add new class content to keep combat fresh. My personal proposition that would solve most, if not everything:īring back skill trees. Not many people talking about how impressive it is due to the out-rage about other issues, but it's very cool. The procedurally-generated content is really cool and well-done. Least interesting reward after putting in hours into explorating a region.Ĭombat is still fun, but lack of skill descriptions (brings us back to first point). It should be fun and just an extra to get those upgrades, like icing on the cake (hang-glide speed, mount speed, climbing stamina).Īrtifacts are currently a slap in the face because they are non-combat progression (which is boring as stated in previous point), yet they are the rarest items in that region. All items being region-based, however, is awful. There are ways to make this interesting I will explain further below. ![]() ![]() Region-based items being forced is garbage. Even if they're linear like in the alpha, the choice between two trees it's better than no trees at all. I'm going to get straight to the point, here's my observations and opinions: I hate reading long posts, so should you. ![]() Alpha had great takes that never finished development, and the beta has some alright, unfortunately over-developed ones. I'm just going to make it into a TL DR and reply to comments if anyone has a question or counter-argument. ![]()
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December 2022
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